Tuesday, July 17, 2007

Week 13: Camera, Input, GUI ( II )

Part 1:
glRaster2D - for creating raster fonts, then draws each character in the window at the specified raster position (by the glRaster command).



Part 2:


glWindowPos - To specify the raster position in window coordinates for pixel operations.



Part 3:
For Week 13's lab, go to: www.geocities.com/kailin295/Week13_lab_camera_input_gui.zip

Friday, July 13, 2007

Assignment 2 uploaded!

Assignment 2 ('GamesDev_Assignment2_065846D_062013T_063934J') has been uploaded to the reference drive. Do extract the file from there. Thank u!

Tuesday, July 10, 2007

To view the codes, copy & paste the link onto a new web page.

To view Week 13 Question 2:
www.geocities.com/kailin295/adfasde.txt

To view Answer for Question 3:
www.geocities.com/kailin295/picking_exercise.zip
http://www.geocities.com/kailin295/picking_exercise.zip

Friday, May 25, 2007

Tuesday, May 22, 2007

Tuesday, May 15, 2007

Lab 5 Q1 & 3 - UML Diagrams

Below is the UML diagram for the Kitty and Ducky game:
For the UML diagram for assignment 1, Tower of Hanoi, see the following: